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Rust Investor

Full collection

No Mercy

50 items · 50 with an active price right now. Compare side by side →

Total value of the set (Steam)
Total launch price
✓ Marketable ✓ Tradable
No Mercy AK47
No Mercy AK47
No Mercy
Steam · now
💧57 📦21k ▲10.8%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Armored Door
No Mercy Armored Door
No Mercy
Steam · now
💧49 📦12k ▼7.78%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Auto Turret
No Mercy Auto Turret
No Mercy
Steam · now
💧49 📦22k ▲8.77%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Backpack
No Mercy Backpack
No Mercy
Steam · now
💧57 📦57k ▼0.94%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy BBQ
No Mercy BBQ
No Mercy
Steam · now
💧41 📦7k ▲19.09%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Bed
No Mercy Bed
No Mercy
Steam · now
💧57 📦23k ▲4.29%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Bolt Rifle
No Mercy Bolt Rifle
No Mercy
Steam · now
💧49 📦16k ▼7.8%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Boots
No Mercy Boots
No Mercy
Steam · now
💧53 📦23k ▼21.43%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Bow
No Mercy Bow
No Mercy
Steam · now
💧41 📦14k ▼8.09%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Chestplate
No Mercy Chestplate
No Mercy
Steam · now
💧45 📦21k ▲8.1%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Crate
No Mercy Crate
No Mercy
Steam · now
💧45 📦25k ▼4.35%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Crossbow
No Mercy Crossbow
No Mercy
Steam · now
💧49 📦22k ▲0%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy DBS
No Mercy DBS
No Mercy
Steam · now
💧45 📦15k ▲18.45%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Electric Furnace
No Mercy Electric Furnace
No Mercy
Steam · now
💧42 📦17k ▲1.89%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Facemask
No Mercy Facemask
No Mercy
Steam · now
💧45 📦22k ▼9.53%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Garage Door
No Mercy Garage Door
No Mercy
Steam · now
💧41 📦13k ▲15.97%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Gloves
No Mercy Gloves
No Mercy
Steam · now
💧49 📦13k ▲1.25%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Hatchet
No Mercy Hatchet
No Mercy
Steam · now
💧41 📦11k ▲5.98%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy HMLMG
No Mercy HMLMG
No Mercy
Steam · now
💧53 📦36k ▼2.02%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Hoodie
No Mercy Hoodie
No Mercy
Steam · now
💧41 📦11k ▼9.56%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Jacket
No Mercy Jacket
No Mercy
Steam · now
💧45 📦16k ▼1.87%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy L96
No Mercy L96
No Mercy
Steam · now
💧57 📦55k ▼5.26%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy LMG
No Mercy LMG
No Mercy
Steam · now
💧45 📦49k ▲6.52%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy LR300
No Mercy LR300
No Mercy
Steam · now
💧53 📦18k ▲7.58%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy M39
No Mercy M39
No Mercy
Steam · now
💧41 📦12k ▲10.36%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy MP5
No Mercy MP5
No Mercy
Steam · now
💧38 📦12k ▲28.77%
◇ TransparentPart of the item is translucent or glass-like instead of solid. ▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Pants
No Mercy Pants
No Mercy
Steam · now
💧41 📦10k ▼7.09%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Pick Axe
No Mercy Pick Axe
No Mercy
Steam · now
💧41 📦11k ▲10.16%
◇ TransparentPart of the item is translucent or glass-like instead of solid. ▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Python
No Mercy Python
No Mercy
Steam · now
💧34 📦13k ▲0%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Revolver
No Mercy Revolver
No Mercy
Steam · now
💧53 📦16k ▼15.51%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Revolver - E Class
No Mercy Revolver - E Class
No Mercy
Steam · now
💧16 📦87
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Roadsign Gloves
No Mercy Roadsign Gloves
No Mercy
Steam · now
💧49 📦37k ▲8.54%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Rocket Launcher
No Mercy Rocket Launcher
No Mercy
Steam · now
💧45 📦17k ▲11.51%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Salavage Axe
No Mercy Salavage Axe
No Mercy
Steam · now
💧34 📦9k ▲6.45%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy SAP
No Mercy SAP
No Mercy
Steam · now
💧41 📦14k ▲1.15%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy SAR
No Mercy SAR
No Mercy
Steam · now
💧45 📦22k ▲11.24%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Sheet Metal Door
No Mercy Sheet Metal Door
No Mercy
Steam · now
💧34 📦13k ▼6.97%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Sheet Metal Double Door
No Mercy Sheet Metal Double Door
No Mercy
Steam · now
💧49 📦14k ▲1.42%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Shotgun
No Mercy Shotgun
No Mercy
Steam · now
💧41 📦13k ▼1.16%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy SKS
No Mercy SKS
No Mercy
Steam · now
💧49 📦24k ▼1.09%
▣ Crate DropBesides other ways, this skin can also be obtained by opening in-game crates.
✓ Marketable ✓ Tradable
No Mercy Sleeping Bag
No Mercy Sleeping Bag
No Mercy
Steam · now
💧45 📦22k ▲8.37%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Small Backpack
No Mercy Small Backpack
No Mercy
Steam · now
💧55 📦27k ▼1.1%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy SMG
No Mercy SMG
No Mercy
Steam · now
💧41 📦20k ▲0%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Snow Jacket
No Mercy Snow Jacket
No Mercy
Steam · now
💧49 📦32k ▲1.47%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Tactical Gloves
No Mercy Tactical Gloves
No Mercy
Steam · now
💧49 📦26k ▼5.44%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Thompson
No Mercy Thompson
No Mercy
Steam · now
💧49 📦27k ▼1.6%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks. ◇ TransparentPart of the item is translucent or glass-like instead of solid.
✓ Marketable ✓ Tradable
No Mercy Wood Gloves
No Mercy Wood Gloves
No Mercy
Steam · now
💧64 📦22k ▼4.85%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Wood Jacket
No Mercy Wood Jacket
No Mercy
Steam · now
💧50 📦26k ▲2.07%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Wood Pants
No Mercy Wood Pants
No Mercy
Steam · now
💧65 📦35k ▲2.71%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.
✓ Marketable ✓ Tradable
No Mercy Wooden Helmet
No Mercy Wooden Helmet
No Mercy
Steam · now
💧57 📦23k ▼6.06%
★ AbnormalA special Facepunch category: Abnormal skins become Marketable on a fixed day every week, before normal skins (which have to wait for the next store rotation). It is not a visual effect — it is about WHEN it goes live on the market, not how it looks.